x
  • IP Copied!
    Click to Copy IP
    0 Players Online
  • Join our Discord!
    0 Users Online
  • Infection Fix Metropolis

    Discussion in 'Suggestions' started by Torch, Oct 9, 2019.

    1. Torch
      Offline

      Torch Builder Builder

      Joined:
      Sep 10, 2015
      Messages:
      1,230
      Likes Received:
      464
      As the co-creator of the Metropolis map I'd like to request some things be fixed. Cyp was lazy when he put it in the world and didn't put the spawn in its proper place. It's meant to be on the Gas Station roof, to stop spawn killing and camping. This ended up being a boosting spot but now has been plastered with invis blocks, kinda ruins the point of it. If you could please move it to its intended place that would be awesome.


      [​IMG]

      The other issue is cyp or someone else with editing powers modified the map to make it human op by removing a strategically placed zombie head (makes a neo jump less op) placed my @Bakes32 and I. This zombie head made the map significantly less human op. Please place it back.

      [​IMG]

      Note: The other neo jump spot on the map has been invis blocked recently :)

      Orginal thread: https://www.mineverse.com/threads/infection-metropolis-modern-style-map-added.65462/ (map is now on creative2 ./p h:1 torchwoodrc)

      Thanks!
       
    2. Robo
      Offline

      Robo Well-Known Member

      Joined:
      Jan 5, 2016
      Messages:
      839
      Likes Received:
      211
      Support
       
    3. JustExposed
      Offline

      JustExposed Experienced Member

      Joined:
      Dec 12, 2017
      Messages:
      1,115
      Likes Received:
      114
      Neutral on the zombie spawn point, but support the neos are not that op, especially with the amount of higher prestige’s.
       
    4. Torch
      Offline

      Torch Builder Builder

      Joined:
      Sep 10, 2015
      Messages:
      1,230
      Likes Received:
      464
      [​IMG]

      Omg whyyyyy. This spot wasnt op, it could only hold one person. the neo next to it was op. If you dont know how to judge an infection map keep your mouth shut when Noobcrew is around. Please remove this @Noobcrew . There would be only one thing (the double neo i didnt know was possible) wrong with this map if it was added correctly in the first place and wasnt fiddled with. :rage:
       
    5. Robisgreat10
      Offline

      Robisgreat10 Well-Known Member

      Joined:
      Oct 6, 2014
      Messages:
      2,181
      Likes Received:
      245
      Full Support!
       
    6. DeathAuras
      Offline

      DeathAuras Experienced Member

      Joined:
      Sep 14, 2019
      Messages:
      1,444
      Likes Received:
      84
      like what justexposed said im neutral on the zombie spawn point but yeah the neo is fine there
       
    7. HotProtato
      Offline

      HotProtato Active Member

      Joined:
      Aug 14, 2014
      Messages:
      94
      Likes Received:
      20
      Support. I think having barrier blocks in maps isn't the greatest idea, instead the map its self should be modified. Imagine being a new player, trying to parkour to some spot you think you can reach to only get blocked by barriers. This should really be applied for all maps.
       
    8. Rick547
      Offline

      Rick547 Active Member

      Joined:
      Nov 24, 2015
      Messages:
      28
      Likes Received:
      1
      as much as i agree, this isnt for or by the server.
       
    9. Scorv
      Offline

      Scorv Gaming Warlord Premium

      Joined:
      Jul 29, 2014
      Messages:
      13,027
      Likes Received:
      2,622
      bump ?
       
    10. Grayman
      Offline

      Grayman Experienced Member

      Joined:
      Mar 18, 2016
      Messages:
      1,308
      Likes Received:
      149
      If torch was the co-creator I think we should give the zombie spawn a chance, as he obviously thinks it was a a good spot to put it, support.
       
    11. Porky
      Offline

      Porky Senior Moderator Senior Moderator Competition Team

      Joined:
      Jan 30, 2016
      Messages:
      7,280
      Likes Received:
      734
      Support
       
    12. yehs
      Offline

      yehs Builder Builder

      Joined:
      Sep 11, 2015
      Messages:
      6,803
      Likes Received:
      1,022
      dk about the spawn but the rest is a big support + bump.
       
    13. Atom
      Offline

      Atom Legendary Member

      Joined:
      Jan 19, 2017
      Messages:
      1,950
      Likes Received:
      1,049
      Support
       
    14. LordRotharoth
      Offline

      LordRotharoth Active Member

      Joined:
      Dec 18, 2017
      Messages:
      53
      Likes Received:
      2
      Full support, make the spawn on top of the gas station, and put the head back/unbarricade the single neos
       
    15. Torch
      Offline

      Torch Builder Builder

      Joined:
      Sep 10, 2015
      Messages:
      1,230
      Likes Received:
      464
      I fixed the neos when I was Op’d and the heads is a glitch when people can actually destroy them by punching them, I put a slab instead. Spawn still needs to be moved though.
       

    Share This Page