Prison Make it so beacons and mine carts aren't removed from enitites.

Discussion in 'Suggestions' started by MidNightGaming, May 13, 2018.

  1. MidNightGaming
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    MidNightGaming Muted

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    Make it so beacons and mine carts aren't removed from entities.
     
  2. Porky
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    Porky Moderator Moderator

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    They are already working on this.
     
  3. MidNightGaming
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    Ok, but they need to fix it ASAP.
     
  4. Accept
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    Accept Well-Known Member

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    Support I mean if they are already working on it then welp
     
  5. lokadd
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    lokadd Active Member

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    Support. Beacons get removed in clearlag?
     
  6. MidNightGaming
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    Yes.
     
  7. i_am_youtuber
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    i_am_youtuber Senior Moderator Senior Moderator

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    Bman's tried to, it's hard though as only crew could fix it. Plus there's some other things involving beacons such as duping so it's a bit of a hesitation to fix it.
     
  8. MidNightGaming
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    Well, if noobcrew or xBMAN could at least fix minecarts being removed from entities I would be happy
     
  9. Mega_
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    Mega_ Experienced Member

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    They aren't working on this. All they have to do is go into the configs and change it from "TRUE" to "FALSE"... I don't think people on here really know how easy it is to "fix" things like this.
     
  10. MidNightGaming
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    Don't worry I made a support ticket about it.
     
  11. Mega_
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    Mega_ Experienced Member

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    It's only beacons that are "broken". Minecarts are intentionally added to clear lag. It's been like this for years, it's mainly to reduce the risk of duping via minecarts and people in minecarts triggerbotting for mcmmo.
     
  12. i_am_youtuber
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    i_am_youtuber Senior Moderator Senior Moderator

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    @MidNightGaming, would you like me to close this seeing as minecarts no longer get cleared? Or do you still want beacons not to be cleared?
     
  13. MidNightGaming
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    I still want beacons to not be cleared
     
  14. FearTheKlowns
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    FearTheKlowns Experienced Member Premium

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    @xBMAN if you like to or reject it.
     

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