Mineverse Updates - October 9th, 2019. Fixed a major crashing issue experienced on Infection/OP All servers auto backup offsite every hour, rather than every 24 hours. Just more safe in case something were to ever happen. Infection - Starting to replace the iron bars surrounding the majority of the maps with glass panes. Looks more smooth on 1.8 clients. Infection - Fixed some well known safe spots that make it impossible for zombies to get to humans on a few of the maps. Special thanks to DeathAuras, Torchwood, JustExposed, Contextually, TheLoneSurvivor and a few other players for helping out on this. OP PvP - Changed default '/kit op' from a sharpness 5, fireaspect 2 diamond sword to a sharpness 10, fire aspect 2 diamond sword. This is to allow a more fair game for those that are default players. It is hard to fight someone with a sharp 40 or even 25 sword with a sharp 5. Most swords higher than 10 are more favored anyways and easy to obtain for a player if they trade/fight/etc. OP PvP - The premium kit was bumped up from sharp 5 to sharp 10 to compensate for a sharpness 10 sword being normal. Along with added Fire Aspect 3 added for Premium, Aspect 4 for Sponsor, and Aspect 5 for VIP. Anything higher than this was not added for higher ranks, as these added enchantments can be bought from the in-game server shop for pretty cheap. OP PvP - The sharpness 10 diamond sword given when voting is now a sharpness 10, fireaspect 5 sword.