Hello, I've come by to make a suggestion for the Skywars server. Currently, when players leave the game, they are deducted 1 point from their Skybucks balance. Possibly you need to leave, or you surrender. However, an extremely frustrating action that has happened multiple times daily for the week I've been playing on this server for is the action of players leaving the game upon being knocked off the island / entering combat. My suggestion is that some sort of PVP Log rule/system is applied to Skywars games that if a player is currently in combat, they cannot use commands and if they disconnect during the combat, a kill is granted to the most recent attacker. I believe this would even out the fairness of being able to fairly claim a kill without a player deciding if you get it or not. Thank you for taking the time to read and consider this suggestion. Ya boi Rock.
@Porky , I would just wish to hear your side of the deal as to why you do not support this idea. I do not find it fair that players should choose if you fairly receive a kill or not when knocked off. http://prntscr.com/raupud
it doesn’t really make sense what you’re trying to say here, are you saying add a pvplogger? If so, no. If you want to add a combat tag system, sure, support
My simple request is the wish that players may not use /sw leave during a combat tag. Also while during a combat tag, if they leave via disconnecting, they are treated as a defeated player. http://prntscr.com/rauzva
Support, I like this idea. Especially after they fixed the get kicked for flying if you're falling bug - It'd make sense to add this.
Hey! Thank you for taking the time to create a suggestion for Skywars. However, after the addition of the new Skywars Forums, we will not be keeping the suggestions for the server here. If you would still like to have this implemented, you may make a new suggestion on the Skywars Forums HERE. This thread has been moved to Archive - Suggestions.